SGTK with proprietary software?

Hi, is it feasible to integrate sgtk with proprietary software to utilize the loader, publishing, asset tracking, etc. capabilities? How would the bootstrapping work in this scenario?

Yes, you might want to look at some of the excellent community integrations for inspiration, e.g.: GitHub - diegogarciahuerta/tk-blender: Shotgun Toolkit Engine for Blender:


To add to @jrapczak’s reply, full list of community-built integrations is here: Community Shared Integrations - SG Developer

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