When creating a version for an Asset, Shot, etc. on the web, the sg_uploaded_movie
name matches the version name.
When creating a version for a CustomEntity on the web, the sg_uploaded_movie
name matches the version name.
When using Photoshop Shotgun Toolkit to publish an Asset, Shot, etc., the sg_uploaded_movie
name matches the version name.
When using Photoshop Shotgun Toolkit to publish a CustomEntity, the sg_uploaded_movie
name is incorrect. Instead of the version name, it’s <alphanumeric-string>_sgtk.ext
This image shows the versions of a CustomEntity, one uploaded via web, one uploaded via the Photoshop Shotgun Publish tool.
The schema and templates for the CustomEntity all work, the file is named correctly on the network and put in the correct folder. Publishing a CustomEntity from maya also works correctly. The only thing off is the sg_uploaded_movie
name when publishing from Photoshop. I suspect this is happening in tk-photoshopcc, or the publisher somewhere, either publish_document or upload_version, but I don’t see the issue. Our tk-photoshopcc is the Shotgun default, so I figure maybe someone has seen this issue before. Does anyone know a way to fix that sg_uploaded_movie
name?