The instructions on Unreal’s website for setting up the Shotgun integration are for downloading a full config that includes Unreal. But in a lot of cases, people just want to add the Unreal integration to an existing config, rather than having to pull down Unreal’s config in its entirety. Here’s how you do it:
First, make the following changes in your config:
Add the following files:
Everything in this directory should go into config/hooks
For each of these files, take a look at the file from the Unreal config in github, and paste any references to tk-unreal from that file into the corresponding file in your config:
I did try the above steps with the latest of everything and it fails with the following error:
ERROR: Include error. Could not resolve references for
***\config\env\.\includes\settings\tk-unreal.yml:
Undefined Reference settings.tk-multi-publish2.unreal.project!
I updated config/env/includes/settings/tk-multi-publish2.yml accordingly, issued tank cache_apps which yielded some other errors. Rinse and repeat the process a few times and the extra list of files to update is as follows:
I’ve updated the original post above to include some additional files you need to check. It’s not just the publish app, but also the loader and panel apps as well.
Hi, i done every thing like you write above. But still cannot get “publish” in shotgun menu at the top. Only by clikcing RMB on any of assets. Do anybody have idea what could I done wrong?
Can you reproduce the issue you’re seeing, and send us a copy of tk-unreal.log from the appropriate directory for your operating system ? You can send it in a direct message to me. Hopefully that will give us some insight. If not, I may have you share your configuration with us. Thanks!