Hey, does anyone have experience with tk-unreal and knows how to add some menu items to the Shutgun button that is in the top menu bar of Unreal? I’m hoping to implement a dropdown menu where our artists can execute python scripts from.
I’ve looked around the tk-unreal directories and it seems like menu items are loaded from somewhere. maybe a yml file? I’m having a hard time following the trace so if anyone could point me to where the menu options are stored, so I could add my own that would be lovely.
Thanks for the help!
-Sean
Hi @seankyer,
Welcome to the community!
The menu options available in toolkit are all app’s essentially, so you would need to add a custom app to your config, check out this doc here;
You will need to know more about modifying a toolkit config, but the doc should link you to the articles you need.
Eventually you will need to modify your tk-unreal.yml
to include this app in your menu in every context that you are using.
-David
Thanks David, this got me pretty far.
I was wondering more about the tk-unreal.yml file you mentioned. Where should this be located? Doing a search I cannot seem to find an instance of it in my dev. Should I be creating one inside of ue4plugins for example?
Thanks,
Sean
Hi @seankyer,
I linked it directly from the tk-config-unreal
on github;
Which is the custom config that unreal curates to include their engine.
They have a link to the setup docs they have in the readme section of the config;
That should cover the Unreal setup required with SG.
-David