Hey Philip,
Okay, So i made a clean config where I forked that tk-config-default2 so I am using a completely clean config, I even switched my software paths to point to:
C:\Program Files\Nuke12.0v2\Nuke12.0.exe -studio
and
C:\Program Files\Nuke11.1v4\Nuke11.1.exe -studio
I am still getting the exact same error… under 11.1 and no errors in the script editor for 12.0 but shotgun doesn’t initialize anything;
11.1 error: tk_hiero_export.sg_shot_processor.ShotgunShotProcessor Not recognised
if I run:
import sgtk
print sgtk.platform.current_engine()
# Result: None
so shotgun is initialized, but the engine isn’t getting loaded but I can’t seem to find the error of why it doesn’t load.
I have attached another log
tk-nuke.log (15.8 KB)
inside the log i do see a pyqt error:
2020-01-14 10:56:07,711 [9196 DEBUG sgtk.env.project.tk-nuke] Nuke 11+ on Windows can deadlock if QtWebEngineWidgets is imported. Setting SHOTGUN_SKIP_QTWEBENGINEWIDGETS_IMPORT=1…
2020-01-14 10:56:07,711 [9196 DEBUG sgtk.core.util.qt_importer] Requesting Qt4-like interface
2020-01-14 10:56:07,713 [9196 DEBUG sgtk.core.util.qt_importer] Unable to import module ‘QtWebKit’: No module named QtWebKitWidgets
2020-01-14 10:56:07,713 [9196 DEBUG sgtk.core.util.qt_importer] Imported PySide2 as PySide.
2020-01-14 10:56:07,713 [9196 DEBUG sgtk.core.util.qt_importer] Requesting Qt5-like interface
2020-01-14 10:56:07,739 [9196 DEBUG sgtk.core.util.qt_importer] Imported PySide2.
is that the issue?
for clarification this issue is only with nuke studio, regular nuke, and nukeX function perfectly under the new config, with all our custom pipeline stuff hooked up. I am ONLY experiencing issues with Nuke Studio 11.1v4 and 12.0v2 (basically all supported Nuke Studios)
-Ross