Release date: August 18, 2020
Shotgun 8.16 brings our final set of quality of life improvements to the importer, and we’re proud to say it’s our biggest update yet!
Import Linked Entities
See if this situation sounds familiar: you’re importing some shots from a spreadsheet, and that spreadsheet also includes sequences for each of the shots. But… some of the sequences don’t exist in your project yet, so they generate errors when you run the import. Then you have to hop over to sequences, add (or import) the ones that were missing, before starting over…
From today, that situation, and others like it, should be a thing of the past. Any time you import into an entity or multi-entity field, Shotgun will check to see if there’s a match for each of the entities that can be linked to the data you’re importing. As before, you’ll be informed if there are any that can’t be found in the project, but with a click of a button you can create any that are missing.
There’s also a video in this thread which goes into more details.
As we’ve been working on improvements to the importer over the past few months, this was one of the most requested improvements we heard from people, and we’re super-pleased to be able to make it available to everyone at last.
See an audit trail of permissions changes
Shotgun will now show when each permission role was last modified, and who made the modification.
Changes will also be recorded to the event log.
- Added a new advanced permission to control whether a particular role can hide and unhide fields in Projects. [SG-17534]
- When trying to convert fields between specific types (for example text to number), the process could hang. Shotgun will now prevent converting fields to an unsupported type. [SG-5928]
- Fixed an issue which could happen when creating or updating Saved filter on the default Projects page. [SG-14351]
- Reworded some advanced permissions options to make them easier to understand. [SG-10761]