Hey Shotgun Community,
I’ve just released another of my toolkit engines, this time for the open source painting program Krita.
I have only have the chance to test it properly in Windows 10, with recent versions of Krita (4.2+). Linux and Mac users, I’ve done my best to guess where the location of the installed app and script folder are, but might required some tweaks.
Also, typical disclaimer that the engine has not been tested in production (or by anyone else yet), so feedback is very much welcomed and ever better contributions to the git repo.
All hooks for all default tk-apps are included, make sure you modify/tweak the hooks to fit your pipelines/workflows requirements.
Since this is the first python3-ready engine I’ve worked on (note that you do not need python3 installed on your computer, Krita includes it), keep an eye on possible bugs.
As I tend to do with other engines and to make things easier to setup, I’ve included a ‘config’ folder in the repository where you will be able to find the changes to add to your tk-config-default2 environment config yml files, templates, engine_locations.yml , etc… Take a look at the README for a few more details on tk-apps workflows and implementation details.
If you are more into development, this time I’ve included a section in the README where I explain the challenges and solutions that I had to overcome to develop this engine, in case you find it informative.
Hope someone finds it useful!