Animate in context is a Flow-connected capability with Maya and Flow Production Tracking that brings cuts directly to the artist’s working environment. This lets animators and other shot-based artists view shots surrounding their active scene and scrub between their work and others’ so they can make informed choices that improve cut continuity. It also lets them switch between different pipeline steps (like layout, animation, FX, etc) at the cut and individual shot level so they can filter the type of context they’re referencing as it relates to their working shot.
You can find more information here.
Connecting your project to Flow is in beta
If you’re a Flow Production Tracking administrator, you must configure your site according to the requirements listed in Flow Production Tracking requirements. You should also be aware of the known issues.