Connected Workflows


Animate in Context Animate in context is a Flow-connected capability with Maya and Flow Production Tracking that brings cuts directly to the artist’s working environment. This lets animators and other shot-based artists view shots surrounding their active scene and scrub between their work and others’ so they can make informed choices that improve cut continuity. It also lets them switch between different pipeline steps (like layout, animation, FX, etc) at the cut and individual shot level so they can filter the type of context they’re referencing as it relates to their working shot.
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0 11 February 17, 2025