3D pipeline – support required

Hi there, I’m a Producer for a growing VFX studio based in Manchester. We are looking to implement a simple 3D pipeline based on ShotGrid, and probably ShotGrid toolkit. Mostly of Maya, Substance Painter and some Houdini. Our 2D pipeline is well-established using in-house Python code, but the 3D requirement is a bigger task so we’d really appreciate any recommendations for someone who might be able to support on planning and implementation.

Thanks in advance!