-
By default it will download into the bundle_cache folder inside you cache folder. The whole cache location can be changed via the
SHOTGUN_HOME
env var. The location should be unique to the user and not on network storage (for performance reasons). You can separate out the bundle cache from the rest of the cache usingSHOTGUN_BUNDLE_CACHE_PATH
and that could be stored somewhere centrally so it can be shared. -
Unfortunately I don’t have the time right now to write out a complete guide on how to do this, but I think the same thing was discussed here: DCC plugin distribution via Toolkit which contains a few details. Let us know if you still have questions though and I’ll or someone else will try and get back to you when we can.