I am working on integrating Maya 2020.2 to our pipeline. In Shotgun: File Open, when opening any previously created shot or asset, I am getting the error:
Failed to create folders:
Parameter entity_ids’ type is ‘long’, accepted types are list, tuple and int.
I am using the most recent tk-maya engine v0.10.1, tk-multi-workfiles2 engine v0.12.3, and tk-shotgun-folders v0.2.0.
For anyone who follows up this thread, the issue has been fixed long before in our later release. When you see the same error below, try to update Shotgun desktop as well as tk-frameworks and see if the issue remains.
Failed to create folders:
Parameter entity_ids’ type is ‘long’, accepted types are list, tuple and int.