Adding extra functionality while publishing using shotgrid from a dcc

Hello eveybody,

have a question :slightly_smiling_face:,

in the post_phase.py

while traversing the tree

i am unable to get if the task is checked or not ,
for example in the post_phase.py:

for item in publish_tree:
  for task in item.tasks:
    print("######################################################")
    print("POST FILES IN TASK -> %s"%task)
    print("######################################################")
    if task.settings["Export 3de4 to Mel"].value is True:
      print("is checked")

the task returns the multipublish ui tasks including the one writes the mel script
" Export 3de4 to Mel"
but when i try to get the value it complains , any idea how to get if the task is checked or not

I figured out why the exportMel.py is publishing the script in the wrong place ,
“obviously the template path and the publish publishes the scene in this location”

but if i could figure out why i could not get publish ui task value any help on this would be great

below is the original question i had posted:

while publishing from a dcc for example 3de4 ,
we are adding implementation to export out a mel script (camera info and so forth) to a defined template path,

tried to follow the maya abc export function (in the acceptence phace it seems to ignore the mel part)

tried another way ,
in the engine/multipublish2, under the dcc, created a Export 3de4 to Mel ui,

  - name: Export 3de4 to Mel
    hook: "{config}/tk-multi-publish2/publish_file.py:{engine}/tk-multi-publish2/basic/exportMel.py"
    settings:
      Publish Template: 3de4_shot_mel_export

the template is defined here as so

  3de4_shot_mel_export:
      definition: 'sequences/{Sequence}/{Shot}/{Step}/work/maya_export/{Shot}_{Step}[_{name}]_v{version}.mel'

Cheers