Hi Ross,
thanks for your input, it’s much appreciated!
From my understanding, your first outlined method would still require the use of the Shotgun desktop launcher, but with the maya.exe re-registered to point to our custom exe/bat, does it not?
If that is the case, Im afraid that would still be problematic in our case, because our launcher is a bit more robust (again, for better or worse, haha) in that there are a few checkboxes and settings, based off of which our custom Maya batch file actually gets created and run. Thats why I’m wondering if for example theres a way to get Shotgun Panel in an already running Maya, which hasn’t been started through the Shotgun Desktop specifically. I think that would give us the most amount of flexibility, as well as allow our users to not worry about a new Launcher system.
I will take a look at the other option with configs you mentioned, as that looks a little bit more intriguing.
Edit: Although, reading through the second option again, it seems it involved the Shotgun Desktop launcher again. Will research more when i have more than 5min of time between putting out fires, haha…
Again, my thanks