Hello guys,
When we load an ACEScg exr in Rv and display it in P3D65 (ACES) using OCIO, we can some see artefacts in the sky :
That do not appear in the Nuke Viewer (using OCIO as well) :
We believe this is related to the use of GPU LUTs in Rv. We have tried to increase the resolution of the GPU LUT but could not get a match below a resolution of 512x512x512 (as opposed of 32x32x32 now). Which makes this solution very heavy for the users.
We have some questions :
Any plans on implementing OCIO V2 ? And if yes, when ?
Any plans on running LUTs in CPU (like Nuke) ?
Is it a matter of implementing OCIO differently in our pipeline ? Or using a shaper log space ?
Hello again,
it looks like that Kevin @ Autodesk gave a presentation at the ASWF Review and Approval meeting a week or so ago about their line of products which did indicate a migration to OCIO v2 as a goal for future versions of RV.
Could we anyone confirm that ? Can we have access to the meetings’ notes ? Is there any roadmap ?
Hi!! We suffer from the same issue; banding when using a custom LUT via OCIO, are there any news about this? is there a way to tell RV to use Ocio via CPU instead of GPU ? Maybe monkeypatching to ocio v2 ? We are using 7.9.2