Data Validation for Maya

Hello Toolkit community!

My name is Brandon, and I’m part of Autodesk’s automotive product team. We use toolkit in automotive design and we built an app called Data Validation that helps you create and enforce rules inside of your scene with logic to fix them.

We’ve recently extended this into Maya (starting in tk-maya 0.13.0) for both Assets and Shots. This gives you a new app containing configurable checks you can customize for your studio.

You can find the basic documentation (using Alias as an example) here: Help

Let us know what you think and if you have any questions

Cheers!
-Brandon

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Hey @btasker thanks for this. We have been using GitHub - Studiorakete/tk-multi-sanitycheck: tk-multi-sanitycheck for the longest time but an officially supported validation app with some much needed improvements and configuration options is very welcomed.

Does the API for this app allow you to run it headless and validate scenes in batch modes?

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Hi Halil,

We built the app with an api first approach, so it should be able to run headless. But to be honest we haven’t used it for that yet so I can’t give you a clear yes or no.

Here you can find docs for this app: Flow Production Tracking Data Validation App — tk-multi-data-validation v0.3.1 documentation and there is an API section that will tell you how it can be used.

If you do try to run it headless and run into some issues feel free to let us know.

Thanks!

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