Working from home with Shotgun catch-all

Hi everyone,

Things are changing fast, and more and more studios find themselves needing to rapidly switch to a work-from-home model. As a cloud-based platform, Shotgun is uniquely suited to remote workflows. We’re compassionate about your situation and want to help with this transition as much as we can.

We have suggestions to common working from home workflow issues to help you get started. If anyone is willing to share their solutions for some of these problems, please share them under the individual posts for each topic.

By Watching this post, you will be notified every single time we add a new topic to the list. You can watch a post by clicking on the bell icon Screen Shot 2020-03-26 at 10.33.33 next to the post and select Watching.

At this point, we feel it’s important to mention that if you are a vendor studio, you should get approval from your client to put a work from home pipeline in place to ensure you’re not breaking any NDAs. We recommend you read through the Visual Effects Society Working From Home Best Practices and Tips & Tricks.

This post will be updated over the next weeks with new articles.

Let’s jump in.

General

Working from Home: How Do You Do It?
Come share with the community how you cope with working from home.

Accessing your office computers from home
Learn about remote desktop software and VPN.

RV

Using RV over remote desktop software
Learn how to optimize playback performance with RV when using remote desktop software.

Streaming with RV tips
Learn about some interesting streaming options that you can experiment with when using RV/Shotgun.

Toolkit

Delivering your pipeline to users working from home
Learn how you can leverage Toolkit’s distributed configurations to push your pipeline to everyone working outside your studio.

Setting environment variables on remote workstation machines
Learn how to set environment variables on remote workstations without having to modify operating system or login scripts with the help of Shotgun Toolkit’s hooks.

Using Shotgun to distribute software plugins
Learn how to use a custom software entity in Shotgun to store and distribute plugins to your users working from home.

Finding software installed at custom locations
Learn how to update Shotgun so that Shotgun Desktop and Shotgun Create can detect software installed at any location.

Sharing published files via a cloud storage solution
Learn how to update your Toolkit hooks so that the Publisher uploads published files to a cloud storage solution and the Loader downloads them locally at the right location.

17 Likes

Added a new topic:

Delivering your pipeline to users working from home
Learn how you can leverage Toolkit’s distributed configurations to push your pipeline to everyone working outside your studio.

4 Likes

Added a new topic:

Setting environment variables on remote workstation machines
Learn how to set environment variables on remote workstations without having to modify operating system or login scripts with the help of Shotgun Toolkit’s hooks.

2 Likes

@alexaz just shared some tips for RV and streaming media that may be helpful.

You’ll find those here:

1 Like

We’ve added a new article!
Sharing Published Files Via A Cloud Storage Solution
Learn how to update your Toolkit hooks so that the Publisher uploads published files to a cloud storage solution and the Loader downloads them locally at the right location.

2 Likes

Hey all—Autodesk is looking for feedback about how COVID-19 has impacted your work and the challenges you face. You’ll find details here:

3 Likes